عاشك ومالي حبيب

زيزوومي جديد
إنضم
29 مايو 2009
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241
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الإقامة
الامارات العربية المتحدة
غير متصل
السلام عليكم
عندي مشكله في لعبة call of duty 6
عندما اشغل اللعبة تطلع لي طبعا ثلاث خيرات هي
1_specil ops
2_campaign
3_multiplayer
وفي الخيار الثالث تحدث المشكله عندما اختار الخيار الثالث يطلع لي خطأ
ومعاااااا هذي الخرابيط :no:

----- Client Initialization Complete -----
Attempting 22 kHz 16 bit [Windows default] sound
ERROR: unable to load eq filter.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile patch
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Ignoring asset 'coop_lobby' of type menu, between fastfiles patch and ui
Ignoring asset 'leave_lobby_warning' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_video' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_advanced_video' of type menu, between fastfiles patch and ui
Ignoring asset 'apply_picmip_popmenu' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_audio' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_controls' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_voice' of type menu, between fastfiles patch and ui
Ignoring asset 'options_graphics' of type menu, between fastfiles patch and ui
Ignoring asset 'options_graphics_texture' of type menu, between fastfiles patch and ui
Ignoring asset 'options_graphics_defaults' of type menu, between fastfiles patch and ui
Creating Direct3D queries...
Setting initial state...
Video memory for device: 1016 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 1149 MB.
DirectX reports 1024 MB of video memory and 1149 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using reported available texture memory: 1008 MB.
Texture detail is set automatically.
Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
Reducing texture detail based on total system memory of 511 MB to improve load times.
Using picmip 2 on most textures, 2 on normal maps, and 3 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Working directory: D:\call of duty
6\Call.of.Duty.Modern.Warfare.2
Socket error: select, 10093
Found no UPNP devices to query
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Save Message First Frame Shown: 17560
Ignoring asset 'options_graphics' of type menu, between
fastfiles patch and common
Ignoring asset 'options_graphics_texture' of type menu, between
fastfiles patch and common
Ignoring asset 'options_graphics_defaults' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_video' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_advanced_video' of type menu, between
fastfiles patch and common
Ignoring asset 'apply_picmip_popmenu' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_audio' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_controls' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_voice' of type menu, between
fastfiles patch and common
quitting...
----- CL_Shutdown -----
-----------------------
----- CL_ShutdownOnceForAllClients -----
-----------------------
Unloaded fastfile common
Unloaded fastfile ui
Unloaded fastfile patch
Unloaded fastfile code_post_gfx
Unloaded fastfile patch_code_pre_gfx
Unloaded fastfile code_pre_gfx
ERROR: No languages available because no localized assets were found


Could not start process 'iw4mp_ceg.exe'
Access is denied.

(0x00000005)

شو المشكله منتظر الحل من عندكم علما ان بقية الخيارات شغاله :ok:
 

توقيع : عاشك ومالي حبيب
اذا كـان حجمهـا اقـل من 13 غيغـا .. معناها النسخـة ناقـصـه فيهـا ملفـات الاونلايـن
 
النسخـة ملعوبة والدليـل رسـالـة الخطـأ يالحبيب ..

عالعمووم .. ننتـظر الاخوآن ..

وحمـل ذي النسخـة اذا النت عندك سريـع :

يجب عليك تسجيل الدخول او تسجيل لمشاهدة الرابط المخفي
 
المشكلة من كارت الصوت
علي حد فهمي
 
النسخـة ملعوبة والدليـل رسـالـة الخطـأ يالحبيب ..

عالعمووم .. ننتـظر الاخوآن ..

وحمـل ذي النسخـة اذا النت عندك سريـع :

يجب عليك تسجيل الدخول او تسجيل لمشاهدة الرابط المخفي

طيب اخوي الخيار الثالث للعب اون لاين؟
 
توقيع : عاشك ومالي حبيب
:cr:
 
توقيع : À7R8 àLRO7
طيب اخوي الخيار الثالث للعب اون لاين؟

إيـه .. الخيـار الي فيــه MultiPlayer ,,,

وتـرى انا مختـم اللعبـة .. وانصحـك اذا ما تعرف انجليزي .. لا تلعـب :q:
 
اخواني اصبروا في الاجازة انشاء الله تشوفو موضوع شامل عن call of duty 6 وبما فيها لعب الاون لاين
 
توقيع : Repair
السلام عليكم

عندي نفس المشكله

الان عرفت السبب

مشكورين حبايب
 
توقيع : ابويعقوب2
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